I personally don't allow Disonnent Whispers - or any similar spell that unwillingly moves the target - to provoke AoO. Dissonant whispers (PHB, pg. This is what makes a spell such as dissonant whispers so potentially nasty: it forces an opponent to move, regardless of how many opponents then get to take potshots at it. Dissonant Whispers is a forced move, not a willing one (the target who fails the save cannot say "no, I prefer to stay where I am", they must move even if they would prefer not to). I am playing a Stone Sorcerer 1/ Bard + Dragonborn with booming blade, Greenflame blade, wrathful Smite, thunderous Smite and having a great time. But in OP's scenario the second BB is only cast after the first one has already ended. Booming Blade. Because any creature would realize there's a magical effect on them, whether they know the effect or not, and would refuse to move at all. -He hits with booming blade w/advantage -He quickens a dissonant whispers on the same target, this is the first problem -it moves, he booming blades again and it takes a bunch of damage as it flees An earlier thread today showed that Booming Blade doesn't proc on Dissonant Whispers. By the unambiguous wording of Booming Blade, DW cannot trigger BB. But your enemy does move using its reaction with Dissonant Whisper. Is there a faq for it? If not is it powerful to the point of cheese usage levels? Also if you have a Great Old Ones pact, Dissonant Whispers is one of the best 'stop meleeing me' tools around, but it does take a spell slot. #DnD https://t.co/aNjSS3nEi9 — Jeremy Crawford (@JeremyECrawford) April […] True Strike . On a failed save, it takes 3d6 psychic damage and must immediately use its reaction , if available, to move as far as its speed allows away from you. A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First Edition roots to its Fifth Edition future. “. Lighting lure + cloud of daggers. Press J to jump to the feed. By the unambiguous wording of Booming Blade, DW cannot trigger BB. Heroism. The target must make a Wisdom saving throw. 1st Level. I think it fits the flavor of the bard nicely. The target must make a Wisdom saving throw. Reply. Booming blade requires willing movement and dissonant whispers is not willing movement. Level 11 Sorcerer/Bard multiclass with warcaster feat. I think the argument is that booming blade doesn’t act if they are forcefully moved. “, “You whisper a discordant melody that only one creature of your choice within range can hear, wracking it with terrible pain. ], https://www.sageadvice.eu/2016/05/28/would-you-take-damage-from-booming-blade-if-you-fail-a-save-against-dissonant-whispers-and-move-away/. A list of all the spells, spell index, create spellbooks, print them as cards or as a list Would the booms stack? You use a blade flourish on your turn as part of the Attack action. Force target to take extra damage whether or not they move. G. Guest 6801328 ... You can combine it with Booming Blade/GFB, both of which are on the warlock list and do scale. If you get warcaster you can cast Dissonant Whispers, force them to move, get the OA, use booming blade and … Read the text of Booming blade carefully. Two booming blades wouldn't stack with each other, only one of them would be active at the same time. level 1 The way I read it, it's not forcing it to move, but forcing it to HAVE to move.. :/. New comments cannot be posted and votes cannot be cast. Can you use green-flame blade and booming blade with Extra Attack, opportunity attacks, Sneak Attack, and other weapon attack options? Now the question is whether the official SageAdvice ruling that BB is psychic and is triggered by the intent to move rather than by the movement itself makes any sense. 3. If the target moved on its next turn, it would take 3d8 damage from the Booming Blade effect. I'd say the wording of dissonant whispers implies a forced movement mechanically but looking at it in a roleplaying aspect it's a willing movement as the target is trying to flee from the source of pain and fear. Cure Wounds. Ultimately it should be left to the dm as there is no strict definition of what's considered willing movement. I would rule in my games that it does trigger, though I recognize the rules as written wouldn't allow it. With cantrip options like Thunderclap and booming blade as well as spells including Thunderwave, thunderous smite, shatter, and thunder step, players are presented with many solid choices that deal thunder damage. It has to immediately utilize its reaction, if available, to move as far as its speed allows from you. Press question mark to learn the rest of the keyboard shortcuts. Dissonant whispers forced the target who fails the save to move. I’m in an argument with another player who also dm’s (not for me) they don’t think dissonant whispers should trigger booming blade, but I think it should. You whisper a discordant melody that only one creature of your choice within range can hear, wracking it with terrible pain. Where's the confusion? Press J to jump to the feed. Would both books go off? The target must make a Wisdom saving throw. A place to discuss the latest version of Dungeons and Dragons, the fifth edition, known during the playtest as D&D Next. Prestidigitation. Action - Booming blade Bonus Action - Quickened Dissonant Whispers Reaction - Booming blade the AoO from Whispers. Booming blade is particularly good with warcaster and dissonant whispers (force an OA, attack, then immediately get the bonus damage). giving an option to stay put) instead of "must move", but then that opponent did move even though they could have chosen to stay put, that would be willing movement and would trigger BB. Booming Blade is absolutely triggered by the reaction movement that Dissonant Whispers forces. So while this is a strong combo, perhaps replace the other booming blade with GFB. Forced movement is not willing movement--in this case movement is not the result of the creature's willing decision, but compelled by the spell. Booming Blade is a spell that's available as of level 0, with a castingtime of 1 Action for D&D 5e - Read up on all the spells on DND-Spells | Dungeons and Dragons 5e - Spells, Tools, Spell cards, Spellbooks' Frostbite* Green Flame Blade. F. FormerlyHemlock Explorer. It's not ambiguous. Introduced in the Sword Coast Adventurer’s Guide, the green-flame blade and booming blade spells pose a number of questions, because they each do something unusual: require you to make a melee attack with a weapon as part of the spell’s casting. IMHO it doesn't and therefore, given that dissonant whispers is not forced movement (it uses the target's own movement and triggers OA), I'd rule that it only makes sense that it triggers BB. Dissonant Whispers does not trigger Booming Blade, and 2 copies of the same spell do not stack. So final damage of??? Find helpful customer reviews and review ratings for D&D Spellbook Cards: Arcane Acheteypes Board Game at Amazon.com. Booming Blade + Dissonant Whispers. “As part of the action used to cast this spell, you must make a melee attack with a weapon against one creature within the spell's range, otherwise the spell fails. @o76923 @BobbyBarbarianbut if they move after whispers in their turn (to get back into melee, for example) that counts, right? That's fine, the booming blade would still most likely go off on the enemies turn since it's now ~30' from the nearest enemy (provided dumb or persistent enemy). Reply. Many spells have these forces movements to force better roleplay as just saying the target is terrified won't always make a PC or DM choose to have a target flee so enforcing a movement like this guarantees an actual response to a condition. As I understood it, only when the target uses their movement does it count as willing (even when it's 'forced' through something like Dissonant Whispers). Nov 3, 2015 #25 mellored said: a few new combo's. I personally would say no, due to "wont willingly move into dangerous ground" of Dissonant Whispers. Would the temple of Tchazzar have been allowed to complete construction by the current year or would that have caused strife between followers of Entropy and Tchazzar? They aren’t moving by their own will. Sword Burst. Quick assumptions of 2d6+4 weapon attack. If the target willingly moves be- fore then, it immediately takes 1d8 thunder damage, and the spell ends. On a failed save, it takes 3d6 psychic damage and must immediately use its reaction, if available, to … Trigger BB damage and gain opportunity attacks. @TheEdVerse and @rleebyers a #realmslore Chessenta question for either of you:. Dissonant whispers forces you to move—doesn't trigger BL. As booming blade doesn't specify, I'd have to assume it's in the average range for normal noise level, which would be easily perceptible out to 60 feet, which can be the next room. Dissonant whispers forces you to move—doesn't trigger BL. One could say it's the entire point of the spell. @JeremyECrawford Would the movement caused by a failed save on Dissonant Whispers be willing or unwilling movement? Unrelated to the topic of Booming Blade, but Dissonant Whispers does provoke OA. You whisper a discordant melody that only one creature of your choice within range can hear, wracking it with terrible pain. This spell's damage increases when you reach higher levels. However, it does proc an opportunity attack, as the criteria for those is not willing movement, but movement using your movement, action, or reaction. Making your enemy provoke AOOs is really handy. http://www.sageadvice.eu/?s=Booming+blade+dissonant+whispers&submit=Search. As per booming blades effect, it would not. That being said, your game your rules and fuck everyone else. Dissonant Whispers is a forced move, not a willing one (the target who fails the save cannot say "no, I prefer to stay where I am", they must move even if they would prefer not to). Magic Stones: For the ranged valor bard, this allows you to use Cha with a sling. Ice Knife* Protection from Evil and Good. Dissonant Whispers does not trigger Booming Blade, and 2 copies of the same spell do not stack. New comments cannot be posted and votes cannot be cast. Booming Blade requires willing movement, so a turned undead would not trigger the secondary effect if compelled to move. Read honest and unbiased product reviews from our users. Booming Blade/Green Flame Blade: Good options for melee valor bards. 235) says:. I'm not positive, but I thought that similar magical effects don't stack. What do you guys think? If the target moved on its next turn, it would take 3d8 damage from the Booming Blade effect. Rule of thumb: If the creature isn't using its own movement, or its own action/bonus action/reaction to move, it is Forced and does not qualify for AoO. You also don't provoke an opportunity attack when you teleport or when someone or something moves you without using your movement, action, or reaction. Booming Blade + Produce Flame. Charm Person. attack. The creature doesn’t move into obviously dangerous ground, such as a fire or a pit. Detect Magic. Expeditious Retreat. The difference is between “willingly” and “must.” There are multiple sources of sage advice that state if a target MUST move that doesn’t proc an op. Sanctuary + Mirror Image + Blur + Blink + Shield On a hit, the target suffers the attack's normal effects, and it becomes sheathed in booming energy until the start of your next turn. On a failed save, it takes 3d6 psychic damage and must immediately use its reaction, if available, to … — Bobby the Barbarian (@BobbyBarbarian) April 20, 2016 Booming blade hurts you if you move away willingly. Dissonant Whispers, for example, has a creature use its reaction to move, and allows for an AoO. Later on when you get metamagic, you can twincast Dissonant Whispers to hit multiple targets, or quicken so that you can booming blade as an action, Whispers as a bonus action, and then booming blade them again as a reaction when they flee. — Thomas Conners (@thomas_conners) February 21, 2016. (2d6+4+2d8)+(3d6)+(3d8)+(2d6+4+2d8)+(3d8). So this clause doesn't apply to them. The target must make a Wisdom saving throw. Booming blade hurts you if you move away willingly. Create Bonfire* Eldritch Blast. Yes. Booming Blade requires that they move to deal extra damage. Minor Illusion. It's important to note that the movement due to Dissonant Whispers is not "willing," and thus doesn't trigger the damage from BB. The target must make a Wisdom saving throw. Hex. Dungeons and Dragons (D&D, DnD) Fifth Edition (5e) spells. Booming blade + dissonant whispers / command / fear. A deafened creature automatically succeeds on the save. level 2 Because booming blade is a physical aura around the creature it cannot distinguish a creature moving because it chooses to out because it was mind controlled to. #DnD https://t.co/aNjSS3nEi9 — Jeremy Crawford (@JeremyECrawford) April 27, 2016. Dissonant whispers 5e dnd: You whisper a discordant melody that only one monster of your choice within range can hear, wracking it by terrible pain. [If DW had instead said the target "may move" (i.e. So while rules as written would not caster it to trigger I funny think they make any sense in works context so if throw it out the window. Detect Poison and Disease. 2) No. Absorb Elements* Compelled Duel. On a failed save, it takes 3d6 psychic damage. It says "If the target willingly moves...". To keep this in the context of the OP, an opportunity attack does not require willing movement--only movement under one's own power, so a turned undead would definitely trigger an OA by being compelled to walk away, but they would keep on moving afterwards … Booming blade + dissonant whispers / command / fear. I didn't think the Booming Blade effect would work with effects like this? ... and dissonant whispers. I personally think it should be considered willing movement and proc booming blade. Booming Blade requires that they willingly move to deal extra damage. Press question mark to learn the rest of the keyboard shortcuts, whether the official SageAdvice ruling that BB is psychic and is triggered by the. It's one of the only things in game that works that way and allows an OA. Most force movement effect (like Shove, Repeling blast or Thunderwave) doesn't work because of this clause in PHB pg.195. On a successful save, the target takes half as much damage and doesn’t have to move away.