Both of these methods allow the players additional time to clear golems before having to deal with the instant-kill attack. Maximum enrage level (hard cap - cannot be boosted any further; the fight can be initiated at 4000+5% and streaks can be done past 4000%, but the enrage is still capped at 4000%). We'll be handing out Tier 1, 2 or 3 of Twisted Relic Hunter Armour, depending on how well you did in the Twisted League: Bronze, Iron and Steel trophy players will get Tier 1 Relic Hunter. 96 recommended, 2 x Large rune pouch (one dyed recommended)Dreadnips This method should only be used if the last previous attack was not tendrils, as the first special attack will either be a virus (if phased during onslaught) or uppercut (anything else other than tendrils). During phase 5, the golems will also have to be stacked on each other in order for them to be cleared out with AoE abilities, though the reach of a halberd type weapon can help with this. Getting caught in this attack deals heavy soft typeless damage. Telos has very high accuracy, capable of hitting through tier 92 armour quite frequently. Telos launches a large ball of anima towards the player, dealing soft typeless damage[4]. Mechanics: Telos uses his blade arm to attack the player with melee, and has a range of three tiles. Ideally, there should be no loops at this enrage. Magic is the strongest combat style against Telos, as while it is equally weak to all combat styles, mages have some of the best advantages over ranged and magic - throughout the entire encounter, Telos is susceptible to the inquisitor staff (including the phase 4 and 5 golems), long ranged stun via Asphyxiate, Vulnerability and Enfeeble to increase damage taken and decrease damage it inflicts by 10%, Ice Barrage/Entangle for binding and Spellbook Swap to access the standard and lunar spellbooks from the ancient one. This will also apply a six second immunity to stuns and binds whenever this occurs. The player automatically navigates their way out of the platform and into the next phase's arena. In addition to this, the cutscene at the end of phase 4 can be very inconvenient if phased quickly and the player's stats are low. After the font is completely drained, another message will appear stating You unleash anima from the font, creating a shield around it. The golems possess level 90 offensive stats, a Defence level of 80 and 90 affinity towards water/ice spells, 65 towards other spells, 55 melee and 45 ranged. The cape's perk provides the effects of a. All prices factor in the number of tries required to get each perk at level 120 with extremes. The set below provides more adrenaline, prevents adrenaline drain between phases, and provides permanent LOTD (eliminates ring switching). This drains some of its anima from the special bar. Do not fight Telos without either of these auras, as doing so results in significantly slower kills and far higher difficulty due to Telos' defence level of 80 with 40 affinity, often resulting in numerous missed attacks. Even without damage boosts, a Corruption Blast > Detonate > Tsunami combo should kill all the golems below 400% enrage. Proper usage of stuns can greatly stall Telos's attempts to attack the player, which in turn results in less damage received. The intended method to deal with this mechanic is to use the respective anima-font to unleash a powerful blast that knocks Telos out cold for several seconds and lifts the damage barrier. Killing Floor 2 is developed and published by Tripwire Interactive. Perk 2: High Impact Reserves The IKELOS sniper used to be fan-favorite back when static rolls were the norm. Tendrils healing amount is = (1,500 + 5 * enrage), Required damage to break free from Tendrils is = (3,000 + 10 * enrage), Double Tap/Stun/Stomp damage is = (4,255 + ? Alternatively, this can also be used to stall for additional time for an ability to be ready before the next phase starts. This enrage is considered to be 500-999%. By utilising this stunlocking feature, the player can safely stall Telos longer than usual, especially if it has just broken free of stuns and this stunlocking method is utilised. Ideally, the player should clear this phase without a single high-damage bomb going off. Immortality only works once every two instant-kill bomb attacks, unless an raids armour reset occurs, but the player should be using power armour due to the fight's importance on high DPS. This is only particularly useful for enrage levels in which the golems can be consistently killed; otherwise, refer to the binding section above. If the player continues without claiming their rewards, Telos's enrage will increase anywhere from 5% to 20% after each kill (an average of 12.5%). Like the stun attack, Telos performs one auto-attack during this animation. Deal up to +5.5% damage the lower your life points are below max. Telos's first special attack in this phase determines on the last special attack used in the previous phase:  Red stream - Standing in this stream will cause you to take and deal 30% more damage. Use Combust and stunlock Telos to phase the first set of golems. A warning will appear just before it launches the bomb, indicated as Telos prepares to fire an anima bomb! Bombs are faster than spell-casting, provide higher accuracy and do not interrupt the global cooldown, albeit it takes up an inventory space and may be costly. On phase 4 this only occurs if the player is within melee range. It will use Freedom far more frequently compared to 150%-249% enrage with a cooldown of 18.6 seconds as opposed to 30. One tick after latching, Telos will heal itself once, with the subesquent hits healing half of this first heal and draining adrenaline by 5%. Enrage greatly affects the fight; while insignificant on low enrage, they start to become more visible as his enrage stacks. You draw anima from the font, but it damages you in the process. This game is a sequel to the 2009 Killing Floor FPS video game. Enough food all the time. The green anima stream drains prayer points at an even faster rate. Also Read | Killing Floor 2 Private Match: How To Play The Game With Your Friends? The most prioritised auras should be the berserker auras (Reckless, Berserker and Maniacal), as they provide the most accuracy bonus against Telos in addition to increased damage. 138 recommended Additionally, they are essentially required at high enrages; an unmitigated attack can easily kill the player from full health in one hit. Reflect may be used beforehand to deal massive damage back onto Telos, but is not completely necessary. The most popular perk will fill its bar, and each perk under that will illustrate how popular it is relative to the most popular. When upgraded to Tier 1 it allows the player swap weapons faster while at Tier 2 it recharges the player's Field Upgrade 20% faster. Ends fight, begins phase 5 if 100% or higher enrage, Gives a chance on each hit of replicating the. If Spellbook Swap cannot be used, then it's best to simply remain on the Standard spellbook for Vulnerability; also bring nature runes for Entangle, as they are very useful for 250%+ enrage encounters. Three specialized anima-golems will also spawn near the respective font as an indicator of where Telos is going; one pure, volcanic and corrupted anima-golem, which share the same combat level as Telos. If Telos is prohibited from accessing the font and the player completely drains it before it has a chance to do so, Telos will automatically siphon from the font, accompanied with the message Telos drains anima from the font. Pure anima golem - Its attacks become stronger over time. Melee and ranging players will have to rely on sticky bombs, which bind targets in a 3x3 AoE for 6 seconds. These auras add accuracy (3-10% depending on level) and do not reduce the player's defence nor make them incur more damage. Each slain golem adds 25% charge to the font, so four need to be killed to fully charge it. This bar fills as he drains anima from the font. This stream will always spawn aiming at Telos and will persist for 20 tick intervals (12 seconds) and disappear for 28 ticks (17 seconds). Telos is one of the most mechanically complex bosses in the game. Absorb the anima first! The golems start off with 4,500 health, scaling with the formula (4,500 + 22.5 * (enrage - 100)). All prices factor in the number of tries required to get each perk at level 99 with extremes. Telos will always start the phase off by summoning six anima-golems to attack the player alongside itself, all of the same type. This attack will temporarily override Telos's next special attack when he performs one, before returning back to normal. It can be accessed by Settings > Camera > System. The bomb still overrides current defensive abilities and puts unused ones on a 6-second cooldown upon impact in this manner. Reflect should be used after 400% enrage, while Revenge should be used after 450%.  Black stream - Standing in this stream causes the player to both take and deal 30% less damage. Doing so, and killing Totem Father will grant you Tempest Heartstring. If the player drains from the font however, this will also speed up Telos' draining speed and cause it to launch the bomb early. These streams are the same as the previous phases, and the player can benefit from their effects if they are blocking the stream themselves. The golems additionally also have the following effects: When Telos reaches the font, a message will appear stating Telos begins draining anima from the font. Surge away one tick after the overhead dialogue disappears. Telos will also perform an auto-attack during the tendril release animation if not stunned before this animation when it releases its grip. In encounters of 150%+ and higher enrage, it will automatically break free of binds and stuns in the process. Start off the encounter with an ultimate ability damage rotation. During each font siphon, the fonts Telos drains from follows a set amount of time before it performs its instant-kill bomb. A green virus is added to the mix. This will not occur when phasing to the corrupted font, but the player still has some extra time to deal with the final set of golems as long as the high damage bomb was not used. The fourth phase starts with 3 auto-attacks followed by the following special attack: Like in phase 1, Telos can use his high-damage anima bomb attack whenever his bar is completely filled. This should be used with Corruption Shot to spread the binding effects to more golems. When using magic, the player has the ability to combine Detonate with another ability of their choosing to deal additional damage at or near the same tick. The duration of Sunshine and Death's Swiftness is increased by 25%. If this does occur, it is required to use Immortality against the incoming instant-kill bomb and perform an ultimate ability damage rotation. Repeats, but with 3 auto-attacks instead of 7. During phase 4, the player will have to tank all three golems at each font, and Telos will be placed in a position that forces players to wait in the dome during the instant-kill attack, the timing of which can allow Telos to unleash a high-damage anima bomb if it had performed 3 autoattacks since his last special. It can also inflict a green virus, though it only appears during phase 5 and behaves the same way as the black and red viruses. Requires Archaeology  98. All types of damage count towards release. As with before, reapply Vulnerability and affinity stacks. They can also opt to use Vulnerability bombs, which can be used at a distance and also on the golems to debuff most of all of them, helping to clear them quicker. Using good perks on augmented items through Invention and Ancient invention will greatly increase the damage dealt and thus increase overall profit per hour. Your actual profit may be higher or lower depending on your speed, enrage, and streak. The IKELOS_SR_v1.0.2 has good base stats but what sets it apart is the great PVE perk selection it has. Telos is a high-level solo boss. The magic autoattack is weaker than his melee autoattack except in phase 5, where it deals similar damage to the melee attack did in previous phases; this is likely related to the red beam constantly being on Telos. Strong Anima Bomb also known as So Much Power. If the golems still persist when Telos attempts to summon a new set, it will not summon them until it attempts the mechanic once more. You will always gain the effect of tier 4 luck. Therefore, they are better off bound far away from the player while they focus on Telos. He also gains a new ability for the duration of this phase: Telos also gains a new ability, an instant-kill bomb during this phase.It will automatically perform this attack in 25% health intervals from the starting health on this phase, beginning with the pure anima font at 75%, volcanic at 50% and corrupted at 25%. Mechanics: Telos flails his tendril arm at the player before smashing it down on them for heavy melee damage. Move to the green stream, deploy a dreadnip upon arriving and stunlock Telos; temporarily switch to Deflect Melee until it wears off, and flick between it and Deflect Magic. Bind incoming golems and make your way to the green or red stream, depending on current adrenaline levels, where the golems are and Telos' health. and a bar will appear over Telos. If a virus is applied, it is important to clear it. When using the spells as auto-attacks, it is recommended to dual wield for a faster attack rate. Tier 90 + shieldElder overload potion (6)sSaradomin brew flask (6)Super restore flask (6)Weapon poison++ (4) Telos takes the player's weapon range into account and will drag players next to it if they are too far for it to be attacked. Return to the green stream and redeploy a dreadnip if given a black/red virus. Viruses are also removed upon phasing Telos if still on the player when it occurs. During phase 4, rocks that normally appear on phase 5 start falling down on this phase. Reapply Vulnerability and affinity stacks as required. Mechanics: If unable to attack with melee, Telos discharges a small ball of anima to attack the player. 7 auto-attacks, after which a mechanic is initiated and follows below: If the last special attack was the magical onslaught, the first one will be the red virus. Telos will stop attacking players for the duration of this mechanic, as it raises both of his tendril arms to charge a powerful anima bomb to kill the player. Use Freedom or Anticipation before the attack commences, and use Resonance or Divert after the auto-attack registers. At this enrage or higher, during phase 5, after breaking free of any stuns or binds, Telos becomes stun immune for 6 seconds. After dealing 50,000 damage, create an explosion dealing up to 40% per rank weapon damage to nearby enemies. Most notably is their ability to stun, which applies a stun similar to normal threshold stuns whenever they activate it. TheMedic is a special unit added on Day 6 of Hoxton's Housewarming Party as one of the new game changers. Also Read | White Knight Skin In Fortnite: Players Waiting For New Skin To Hit The Store, Also Read | COD Warzone Players Will Not Be Able To Play BR 200 After The New Update. The basic stun simply halts Telos from attacking, while the channeled threshold stun stuns Telos for 3 hits, as the fourth does not stun. However, these auras do not apply a bonus like the Berserker auras and do not deal extra damage, meaning that the player's accuracy and damage output will be significantly lower. 95 recommended Volcanic anima-golem - Successful attacks have a chance to stun and bind the player for 3 seconds. This phase only occurs in encounters of 100% and higher enrage. If the last special attack was the uppercut attack, the first one will be another uppercut attack. In 150%-249% enrage, Telos performs Freedom every 30 seconds. 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